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![]() The way to win the Turing test is to deceive. But that odd twist is not an exception-it is the rule. If a judge asks a machine, “Do you have feelings?” the machine must lie to win. As Turing himself partly anticipated, the trick to winning is mostly not to answer the questions. One can “win” simply by being deceptive or feigning ignorance. The problem is that Turing's test is too easily gamed. It is now possible to build machines that fool people, at least for brief periods-but the victories are fleeting, and they do not seem to be carrying us even close to genuine intelligence. But it shouldn't be: the Rubicon can be passed, though for the wrong reasons. Today, in the eyes of the general public, the Turing test is often seen as a kind of a Rubicon, a measure of whether machines have truly arrived. Anticipating what we now call chat bots-computer programs that masquerade as humans-Turing envisioned a contest in which a machine tries to trick an interrogator into believing it is human, answering questions about poetry and deliberately making mistakes about arithmetic. ![]() He called it the “imitation game,” but most people know it as the Turing test. In 1950 Alan Turing devised a thought experiment that has since been revered as the ultimate test of machine intelligence.
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